This is one of the best presentations about design I have seen in a while. Dan Saffer (ex-Jawbone) talks about microinteractions for connected devices at Solid.
With more connected devices around us, complexity increases making an important case for simple interactions. Making something really simple work in an environment with connected devices is a challenge in itself.
Triggers, Rules, Feedback, Loops and Modes
Dan refers to different categories of actions. This model is similar to models promoted in Behavior Design where a trigger combined with motivation leads to an action. Some actions are standalone, others are about changing behavior in the long term and require loops and modes.
I like how Dan talks about these from his extended product experience and knowledge. Specifying manual triggers (visible/invisible) and system triggers.
I just discovered the responsive design mode in Safari. This is nice. I think it’s a great tool, even when it’s limited to showing Apple devices.
The past weeks I have talked to multiple companies about how they approach responsive design. Mobile is over 50% for most companies, even approaching 70% numbers. Most websites start from a web view and adapt for mobile. Responsive Design is often, web design optimised for mobile.
This is wrong and we need better design tools to fix this. The Safari responsive design mode is a good start. While we design and build most websites behind a computer, most viewers aren’t viewing this from a computer.
Hiding a div is not how you scale down. We need to think the other way around. How to scale up and thinking about browser memory and mobile bandwith. Mobile first, really means mobile first. Start with the best mobile website you can think of and scale up.
The ad-blocker discussion on mobile browsers linked to this design approach. Loading too many ads and external scripts that make a scaled down page just too heavy to handle for most mobile browsers. Resulting in a bad experience, ads that are too big, content that is out of the first view, sites that crash or never load.
Kenkodo Metabolism based Body Tracker
One of the presentations was by Josephine Worseck about the Kenkodo Metabolism tracker.
The Kenkodo tracker is a personal metabolism tracker. Based on regular blood analysis and activity it aims to give you personal insights in what does and what doesn’t work for you.
This is also the most fundamental issue surrounding Quantified Self. Through all these trackers we are able to measure and gather an enormous amount of data. It’s really hard to turn this data into information.
I’ve been a Fitbit user for years. The device is great in telling me how many steps I’ve taken. It doesn’t tell me when to relax. At the end of a day I can be tired without having walked much. Other days I have been way over the 10.000 steps and still go for an evening run.
It’s just not as simple a taking one stream of data and acting upon it. Our internal sensors are still quite hard to beat. And for now this seems the biggest challenge surrounding the self tracking movement.
How to get from data collecting to valuable personal coaching.
In the interview he is talking about design methapors and the problems surrounding Bitcoin and blockchain mass-adoption right now.
It’s interesting too see that a lot of the things happening in this space are inevitable. At the same time there is still so much too gain. From a design perspective there is huge potential in this domain.
Certainly worth your time to listen if you’re into bitcoins and design.
As Design Partner at Venture Capital firm KPCB John Maeda released the Design in Tech Report 2015 earlier in March this year. It gives a great overview of what’s happening in the design field at this moment. Where design is getting more relevant to companies with the month.
We get more and faster technology, with more and different contact moments. This makes it more difficult to make easy to use products and services. Resulting in giving companies that are design driven an advantage.
I answered some questions in a survey in the approach to this report, you can find my name – really small – somewhere in slide 30 where designers where asked if coding skills matter for a designer. As an answer. I think they do. Coding skills do make you a better designer, it makes you understand how thinks work. You don’t have to be a top coder. It’s like being an architect understanding the impact of construction and materials make you a better designer.
If you don’t know Offscreen yet you should order a copy. Offscreen is a magazine “about the people behind the bits and pixels“. It’s independent, timeless, has a focus on interviews and they have a nice approach to advertising.
You learn a lot by reading interviews with other people who are making great stuff.
Google will not own all the micro moments, shown in the video below. Although the movement to micro interactions is happening. We need simple and frictionless interfaces. The faster and more instant services are able to interact the more there is to gain.
I decided to group everything I do on the web and move this to wilbertbaan.nl. This means closing an old portfolio and moving the hypernarrative.com blog over here.
I’ve been in doubt for a while why I should keep my blog up and running. Since I stopped frequently blogging a few years ago. Anyway, I decided it still makes sense to keep personal stuff on a private server, but it makes sense to keep it all in one place 😉